Move Anchor Point 3
Instantly move anchor points anywhere without moving the layer
With Move Anchor Point Version 3, you can quickly change the anchor point of a layer or group of layers without affecting any of its other properties, even if the layer has keyframes. Move Anchor Point has been redesigned from the ground up in Version 3 to give you more precise control over how and where you can move anchor points. Now you can move them based on the selected objects individually as well as the overall selection. You can also choose to base movements on the composition coordinates.
Using Move Anchor Point 3
At the top left of the 'Move Anchor Point' panel, you will see a grid of nine boxes. These are the 'Move Presets.’ Each button corresponds to a point where the anchor point can be moved. Movements are different depending on what mode is active. ('Modes' are explained in the next section).
Move Anchor Point 3 has three different modes that affect how anchor points are moved. The choices are 'Object,’ 'Selection,' and 'Composition' (found on the menu at the top right of the 'Move Anchor Point' panel).
In this mode, all layers in your selection are calculated individually. If you have 10 layers selected and you select the top left 'Move Preset,’ each layer's anchor point will be moved to its own top-left corner.
In this mode, all the layers in your selection are combined and any movements will be made on the average of all the layers combined.
In this mode, the movements are all based on the composition size and are not affected by your selection or any of the layer properties.
The Z-Space presets will only be active in the 'Selection' mode and only have an effect on the anchor point if some or all of the layers in the selection are moved in 3D space. The three presets are 'Back,’ 'Middle,' and 'Front,' represented by groups of three vertical bars. You can use these presets in combination with the 'Move Presets' to affect where the anchor points are aligned in Z-space.
INCLUDE / IGNORE MASKS
This option allows you to choose whether or not masks have an impact on where anchor points are moved. If you include masks, anchor point moves will be calculated after masks. If you ignore masks, the calculations will happen before masks are applied.
This area allows you to enter specific values for how anchor points are moved. The selected mode does apply to 'Custom Moves.’ The three text boxes correspond to the X, Y, and Z axes. Following these three boxes are two choices for value types. You can either choose 'px' to move anchor points to a certain pixel position, or '%' to move anchor points based on percent values. All values are relative to the upper left corner of the ‘Object,’ ‘Selection,’ or ‘Composition’ depending on which mode is active.
To do a custom move, simply enter your desired values, choose the value type and click 'Custom Move.’ You can enter numeric values as well as fractions and simple math if needed.
This button allows you to match a layer's anchor point or group of layers to any other layer. To use this, select all the layers you would like to affect, then select the layer you would like to match to. Then click the 'Match' button.
The '?' button will bring up this guide.
After Effects: CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6, CS5.5, CS5, CS4, CS3
- Completely rebuilt from the ground up
- New Modes - Object, Selection, and Composition to give more control over how Anchor Points are moved
- Match - Quickly match a selection of layers to the anchor point of another
- Z-Space Presets - Work in 3D space
- Improved Custom move options: Choose between pixel or percentage values and move anchor points anywhere
- Added 'Move to Custom Point' option
- Move anchor point now works with masks applied to the layer by default
- The 'Ignore Masks' option was added to disregard masks applied to the layer
- Layers with parents are now repositioned correctly
- Layers with non-uniform scale values now are repositioned correctly.
- Several other minor bug fixes and improvements
- Initial Release